|23rd November 2012, 05:20 PM||#1|
Join Date: Sep 2011
There’s no fancy presentation, deal with it.
Hack of: Pokémon FireRed
This hack is a remake of the very first Pokémon games, Pokémon Red & Green. This is how I would remake them, and it’s totally different from FireRed & LeafGreen. This will be a Kanto adventure you’ve never experienced, and it will be totally modernized, and fun. This is my reboot of Pokémon, think of it as a new Generation I. This isn’t a Gen III hack, this isn’t a Gen IV/V wannabe hack, this is Chaos Rush’s Generation I game.
STORY: This world is inhabited far and wide by creatures called Pokémon. For some people, Pokémon are pets. Others use them for battling. There are numerous mysteries surrounding them, and they are a popular subject of research. Either way, humans live in harmony with Pokémon, and they have done so for ages.
Meanwhile, three teenagers, two from Pallet Town and one from Viridian City, decide to travel through the Kanto region to collect eight badges of Kanto, and to take on the Pokémon League Challenge. The names of the teens are Red, Green, and Blue, and they each have received a Pokémon from Professor Oak. They have no idea what awaits them, such as an increasingly threatening crime organization known as Team Rocket. The three of them will meet many people on their journey, some helpful, such as Blue’s older sister Daisy. They will also meet Kamon, a younger boy who claims to despise Team Rocket, and is always right on their tail. What are Kamon’s motives? Or more importantly, what are Team Rocket’s motives?
*210 Pokémon available
*All 210 Pokémon will have sprites from my DS-style 64x64 Sprite Project
*113 new moves added. Over half of them are Gen IV moves, a few Gen V moves, and a few custom moves. No old moves were replaced, thus there is now a total of 467 moves.
*A few old moves have new animations
*Important characters have their own battle theme
*Lots of redone music
*All 210 Pokemon have their moveset redone (new movesets are based closely off of B2/W2 movesets)
*Entire game re-scripted & re-mapped from scratch
*And much more…
*R/S/E style graphics (yes I'm serious)
*Removal of the stupid flashback feature to make it more like R/S/E
*Removal of first-person view artwork to make it more like R/S/E (and every single Pokémon game that's not FR/LG or HG/SS)
*You actually face the trainer when another trainer walks up to you
*Removal of colored-text based on gender
NEW GYM ORDER:
3. Lt. Surge
5. ??? (not Giovanni)
MAIN CHARACTER BIOS:
All Evolution Changes:
-Every person that made the various tools I used
-Jambo51, for his ASM code for the Trainer Battle facing fix, for telling me how to extend the available Direct Sound tracks, and some other stuff
-Mastermind_X, for his music variable hack
-DoesntKnowHowToPlay, for his Physical/Special split hack, also for the No Guard ability ASM code
-Gamer2020, for making PGE, which made the process of adding new moves significantly easier
-giradialkia, for being there with this project since the very beginning during my previous incarnations of this, and also for composing Giovanni's battle theme
-NintendoBoyDX, for helping me port the Ruby/Sapphire/Emerald tile system over to FireRed
-metalflygon08, for suggesting the renaming of the custom move "Water Drain" to "Osmosis"
-Darthatron, for his tutorial on porting the Black 2/White 2 repel system to FireRed
-diegoisawesome, for fixing the "Presents" graphic in the intro
-MrDollSteak, major contributor to the 64x64 DS-Style Pokémon Sprite Resource, and also for implementing some Pokémon abilities from Gen IV and V, and for some revised attack animations
-karatekid552, for the evolution slot expansion, enabling Eevee to have seven different evolutions
Pokédex/Evolution Guide: http://www.pokecommunity.com/showpos...&postcount=868
ROM dump that the patch is based on: 1636 - Pokemon Fire Red (U)(Squirrels)
(1/26/14) Beta 2.1: http://www.mediafire.com/download/8h...etBeta+2_1.zip NEWEST
Make sure you patch to the same ROM dump that I have.
(1/22/14) Beta 2.0
(10/28/13) Beta 1.1
(10/5/13) Beta 1.0
(5/27/13) Alpha 2.2
(5/26/13) Alpha 2.1
(5/26/13) Alpha 2.0
(1/6/13) Alpha 1.0
Length of latest release: Up to & including Silph Co. & Sabrina
Next planned release: Full game
When you play this game, I kindly ask for you to forget about everything you know about Pokémon, and to play this game as if it were your first Pokémon game. I don't care about your nostalgia at all, so if you play this game thinking of Red/Blue and FireRed/LeafGreen, you will be disappointed (or pleasantly surprised? idk). Play this game as if you've never played a Pokémon game before, and this is just some new RPG that you're going to try out. If you play this game hoping it will make you feel nostalgic about the original games, then you will be very, very disappointed.
Also, if you identify as a "genwunner", then you should probably never, ever play this hack, ever. You have been warned
Last edited by Chaos Rush; 27th January 2014 at 03:52 AM.
|23rd November 2012, 09:06 PM||#2|
Balance and Ruin
Join Date: Jul 2010
Blog Entries: 5
Nice to see your game returning once again. I remember the last iteration of it on the DS, but you're still doing the game really well. Your screens all look awesome as well! Best of luck!
|24th November 2012, 02:18 AM||#3|
Let it go!
I like the idea of the new moves
I wish you lots of luck in this hack and keep updating us~
|24th November 2012, 04:23 AM||#4|
Join Date: Feb 2012
I really enjoy the moves and the sprites! Good luck and I wish I could help out, but I have no experience! Also, I really love the game's name!
|2nd December 2012, 12:20 AM||#5|
Join Date: Sep 2011
Thanks to Jambo51, I'm no longer limited to 5 DirectSound tracks. Abusing that ability, here is some of the new music that you will be hearing in this hack:
Title Screen (it's just the R/S/E title screen music, but the key has been changed from F to G)
Rival Blue Battle
Rival Red/Green Battle
At first glance, the rival musics might sound exactly the same, but I've made a distinct difference towards the end to remind you of who you're actually battling.
|8th December 2012, 09:19 AM||#6|
Join Date: Sep 2011
Hello guys! This is a Pokémon Plaza exclusive release of Alpha 0.
This Alpha lets you play up to the end of Route 1 (its short because its an Alpha). The reason why I won't be releasing this alpha at Pok?Community is because in past versions of DarkViolet, Alpha's that I've released in the past always go up to just Route 1, so I don't want to repeat myself.
You might notice that several minor details have changed since the screenshots I've posted - the screenshots are outdated.
The actual Beta release will go up to & include Viridian Forest, but that won't be for a while.
Also, with this alpha, if you have the patience to train (or just speed up VBA 1000%, or just use cheats), you can see some of the new moves. Here are movesets of obtainable Pokemon in the alpha:
So any feedback is appreciated! Patch this to a clean FireRed ROM:
~link removed because I released an official new alpha. The old one was an unofficial release~
Last edited by Chaos Rush; 6th January 2013 at 10:25 PM.
|8th December 2012, 06:30 PM||#8|
Join Date: Sep 2011
You are guaranteed to get Hurricane if you train a Pidgey to Lv53 (if you let it evolve, then you will have to train a bit more).
And Hurricane isn't a custom move, it's a move from Gen V.
|2nd January 2013, 01:27 PM||#10|
Glory To Arstotzka
Join Date: May 2012
With the exception of the OW sprites (which is because I honestly hate the perspective on RSE style sprites), I love the aesthetic feel of this hack. I like the general look and feel of this reimagining of gen 1, and I'd be interested to see where this ends up going.
I have nothing interesting to add
|darkviolet, GBA:, pokemon, pokmon, [GBA]|